Game Coding Complete free download online

Title: Game Coding Complete
Author(s): Mike McShaffry
Pages: 600
Publisher: Paraglyph; 1 edition
Publication date: 2003
Language: English
Format: CHM
ISBN-10: 1932111751
ISBN-13:
Description: This text expertly presents, from start to finish, the process of programming commercially viable computer games. It includes hundreds of insider tips and tricks used by programmers who learned their craft on cutting edge titles such as Ultima Online. David Astle, GameDev.net The best parts of this book were those covering topics that typically get overlooked in other game programming books. Foreword Introduction Part I - Game Programming Fundamentals Chapter 1 - Game Programming is Wacky Because... Chapter 2 - What's in a Game? Chapter 3 - "Dumb Stuff" all Game Programmers Should Know Part II - Get Your Game Running Chapter 4 - Building Your Game Chapter 5 - User Interface Programming and Input Devices Chapter 6 - 2D Stuff Every Game Programmer Should Know Chapter 7 - Initialization and the Main Loop Chapter 8 - Loading and Caching Game Resources Part III - Building Out Your Games Chapter 9 - 3D Graphics all Game Programmers Must Master Chapter 10 - 3D Engines Chapter 11 - Special Considerations for Developing Windows Games Chapter 12 - Debugging Your Game Part IV - Professional Game Production Chapter 13 - The Art of Scheduling Chapter 14 - Everything (You Hate) to Know About Testing Chapter 15 - Driving to the Finish Index List of Figures List of Tables

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