Extreme Programming Adventures in C# (with source code) free download online

Title: Extreme Programming Adventures in C# (with source code)
Author(s): Ron Jeffries
Pages: 560
Publisher: Microsoft Press
Publication date: 2004
Language: English
Format: CHM
ISBN-10: 0735619492
ISBN-13:
Description: The author of this book demonstrates that you can write well-designed, resilient code incrementally and safely, while minimizing your investment in speculative up-front design. See eXtreme Programming (XP) in action at the hands of an XP mater-and learn Microsoft .NET and C# programming in the process! In this fast-paced, hands-on exposition, Ron Jeffries-one of the leading voices and practitioner in the XP community-demonstrates that you can write well-designed, resilient code incrementally and safely, while minimizing your investment in speculative up-front design. As Jeffries builds his sample application, you get firsthand insights into what successful XP development looks like, complete with real-world challenges such as the eleventh-hour change order. For further practice and study, you can download all the author's code-including missteps-so you can see XP and agile concepts in action and assess how they fit into your own work. This book is a chronicle of a little project done in the style XP recommends, insofar as I'm capable of doing what I teach. The project includes many of the things that befall real projects: people leave the project and come back, new people come in for a while, key people get sick, hard problems crop up, and so on. We even get a difficult "surprise" requirement. To make it even more difficult, I chose a programming language and environment that I had never used before the start of the project, namely C# and Microsoft Visual Studio .NET. TABLE OF CONTENTS Chapter 01 - XML Notepad Stories Chapter 02 - Testing with NUnit Chapter 03 - A Pressing Matter Chapter 04 - Extracting the Model Chapter 05 - Expressing Ideas Chapter 06 - The First Customer Acceptance Test Chapter 07 - Warts and All Chapter 08 - The InputCommand Object Chapter 09 - Story One Is Done! Chapter 10 - Find a Bug, Write a Test Chapter 11 - Adding the Section Tag, Part I Chapter 12 - Adding the Section Tag, Part II Chapter 13 - Discovering the Menu Chapter 14 - Don't Try This at Home Chapter 15 - Climbing Out of the Rat Hole Chapter 16 - Adding the "pre" Tag Chapter 17 - How Do We Do a Test That We Can't Do? Chapter 18 - A Simple Feature Teaches Some Lessons Chapter 19 - Dark Clouds on the Horizon Chapter 20 - Finishing the Shift+Enter Story Chapter 21 - Some Things We Ought to Do Chapter 22 - The Delegate from Troy Chapter 23 - Planning Interlude Chapter 24 - File Save and Load Chapter 25 - Tagging Along Chapter 26 - Menu Arrays Chapter 27 - Displaying the Article Chapter 28 - Oh No! Undo! Chapter 29 - The Final Optimized Undo Chapter 30 - The Long Dark Teatime of the Soul Chapter 31 - Project Retrospective

Extreme Programming Adventures in C# (with source code) free download links:
Link type Link Password
CHM+Code Mirror http://mihd.net/7tnud8y www.freebookspot.com
Mirror PDF+CHM+Code http://hotfile.com/dl/13116848/4228ee4/XStreamP.rar  
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