Learn Vertex & Pixel Shader Programming with DirectX 9 free download online

Title: Learn Vertex & Pixel Shader Programming with DirectX 9
Author(s): James Leiterman
Pages: 400
Publisher: Wordware Publishing, Inc
Publication date: 2004
Language: English
Format: PDF
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ISBN-13:
Description: This book covers all the fundamentals of programming vectors using SIMD methodology in conjunction with the Direct3D 9 application interfaces. The next logical step in making 3D graphics and animation go faster is to allow a programmer to add his own code directly into the rendering pipeline. The way is now paved where a simple C-style scripting language called Cg is implemented as well as an assembly programming language with miscellaneous levels of syntax for programming registers fort he new programmable vertex and pixel shader-based video cards. This book is laid out as a reference manual in terms of functionlity and is organized into three primary sections: — Vertex shaders — Pixel shaders — Reference information

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