Title: ShaderX2 - Shader Programming Tips & Tricks With Directx 9 Author(s): Wolfgang F. Engel Pages: 729 Publisher: Wordware Publishing, Inc. Publication date: 2003 Language: English Format: PDF ISBN-10: 1556229887 ISBN-13: Description: Text focuses on a wide array of shader programming topics; including terrain geomorphing, cloth animation using vertex texturing, hemisphere lighting, water simulations, fog effects, and using effects buffers.
Topics include advanced implementation of image space techiques and non-photorealistic rendering in Microsoft's DirectX 9.0